Access: VFX are visiting Sunderland to get students from primary and secondary school involved in and aware of the VFX industry!
They will be hosting our tour over 8th and 9th October where a collection of workshops for all to get involved with, such as Green screen VFX, 3D Animation, Level design and 3D modelling, will be held! As well as this, there will be multiple industry and education-led panel sessions with Q&A's, and a Careers fair with industry professionals such as artists from The Mill, London and studios visiting from Middlesbrough and Newcastle-upon-Tyne and more!
NextGen will be there on both days to highlight opportunities and ways to start your journey to a career in the games, animation and VFX industries.
Monday 8th October at Sunderland College from 10am to 5pm
VFX workshops including; Green Screen VFX, 3D Animation, Level design and 3D Modelling.
Careers fair with industry stands from London and Sunderland businesses.
Career information panel session led by The Mill, London, with local industry involved for a Q&A. The talk will discuss potential entry routes and pathways into the industry.
Find out more and register for your free ticket here: https://www.eventbrite.co.uk/e/access-vfx-sunderland-tour-tickets-50536918283
Tuesday 9th October at Sunderland Software Centre from 12pm to 7.30pm
Industry workshops led by Sunderland Software City in partnership with regional industry.
Industry led panel session - 'The pain points of working within the region and digital skills'.
FE/HE led panel session - 'How to find and train talent: A education's perspective'
Drinks, celebration and networking.
Find out more and register for your free ticket here: https://www.eventbrite.co.uk/e/access-vfx-sunderland-tour-tickets-50590871659
Access: VFX is all about promoting diversity and inclusion to the VFX industry. As well as this, Access: VFX helps in drawing an awareness and accessibility to the VFX industry, including the more unheard industries of new technologies and platforms such as Virtual Reality (VR) and Augmented Reality (AR).