Course Teachers

The course is led by Zulfiqar Choudhry who has over 16 years' experience in training and education and has built a strong reputation in curriculum management and course development. As Head of School, he has developed a number of successful courses in Games Development and VFX and has established links with industry leaders to ensure the required standards are met. Zulfiqar introduced Games Development at Uxbridge College in 2007 and continued to develop new courses from level 2 to 5, establishing what is now known as the Department of Creative Technology within the School of Computing & IT.

Section manager Patrick Vernon oversees development and running of creative technology courses, including games development, visual effects and mobile applications development. Patrick has focused on the continued growth of the games development courses from levels 2 to 5 and introducing new programmes of study. Patrick has more than 12 years of experience in the education sector and has worked as a teacher and lecturer in computing and IT at Key Stages 3 and 4 and levels 2, 3, 4 and 5. Prior to teaching, Patrick worked for 3D Imaginem Ltd creating 2D and 3D graphics for PC game titles.

About the Course

The Games, Animation and VFX sectors are academically stretching but vocationally focused. The NextGen / AIM Qualifications Level 3 Extended Diploma in Games, Animation and VFX Skills teaches the fundamental up-to-date skills and knowledge identified by employers as necessary to succeed in these industries.

Industry engagement is the foundation of the NextGen course, it is written and overseen by world leading Games, Animation and VFX studios. The curriculum has been created and is updated by these employers to meet their current and future industry skills needs. Students learn directly from industry through inspiring masterclasses with professionals, industry set tasks and work experience, special events, and through real industry feedback on their project work.

NextGen students have access to a comprehensive library of online masterclasses, as well as using, learning, and mastering industry standard software. The course prepares learners with the knowledge, technical, and soft skills needed to excel in the next stage of their career path and is the tried and tested route of getting into the creative skills pipeline.

Progression routes

Students who do not meet the entrance requirements for the NextGen Level 3 course straight from school can enrol on the Level 2 Diploma in Games, Development (and also study for Maths and English GCSEs if required). This will give them a foundation in games development and creative technologies and then a direct progression route into the Level 3 course on completion.

After completing the NextGen Level 3 course, students will have the opportunity to progress onto Apprenticeships, university or one of our HND Level 5 qualifications (Games Development or Games, Animation & VFX).

Course duration

2 years - Full Time